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=== ΒΑΣΙΚΕΣ ΠΛΗΡΟΦΟΡΙΕΣ === Chronicles: Interlude | Client: Classic | Type: PvP | Platform: Java Limit: 2 windows | Server Restart: daily at 18:00 === ΕΝΑΡΞΗ ΠΑΙΧΝΙΔΙΟΥ === - Start: Level 80, Town of Giran, 2 billion Adena + consumables - Equipment: S-grade with buff from the very start - 3rd Profession: automatic dye installation + noble status - 10 sub-classes, start immediately at level 80 === ΧΑΡΑΚΤΗΡΙΣΤΙΚΑ === - Items up to level 3 (last is crafted via PvP) - Runes and talismans with stats - Dual L-Soul system (active effect does not disappear when removing weapon) - NPC Buffer: all buffs + resists, 240 min, 100+ slots - Enchanting/Augmentation are saved when upgrading an item - Zones with Anti-PK and without - Hero Crown/Weapon = 2nd level stats - Class balance, diverse currency === ENCHANTING === - Safe: +4 | Maximum: +25 - Blessed: up to +6 = 85%, then decreases to 10% at +25 - Ancient: up to +15 = 90%, then decreases to 40% at +25 - L-Soul: 25% chance, active effect does not disappear when removing weapon
